Drop a folder of samples and Pathfinder scatters them into a living field of light. Draw a path to play it, pull a sphere apart into tempo-synced grains, and shape the whole thing with effects.
No menus to learn. You drop, draw, explode, and shape — and the field responds in real time.

Drag any folder of samples straight onto the plugin — it analyzes each one and scatters them into a 3D field. Brighter, closer spheres are the sounds it likes best for playing.

Trace a line through the field and Pathfinder plays every sphere it crosses, in order. The shape of your line becomes the rhythm and melody of the phrase.

Grab a single sound and blow it apart into tempo-synced grains. One sample becomes a swarm you can re-scatter, re-pitch, and play back as a texture.

Drag effects into any order — reverb, degrade, flair, delay and a granular engine — and reorder the chain live to sculpt the field into a finished sound.
Nothing is baked in. Feed it your own drum kits, field recordings, or one-shots and it builds a fresh field from whatever you give it.
Paths are performances. Draw fast or slow, jagged or smooth — the gesture is the sequence, so no two takes are the same.
The granular engine locks to your DAW. Explode a sound and every grain lands on the grid, from tight stutters to slow, drifting clouds.
A whole sampler lives under the map — scan, draw, sequence, edit and process, all in one instrument.
Every sample becomes a sphere, auto-sorted into kick, snare, hat, perc, melodic, texture, vox and FX.
Category detection means you find the right sound by where it sits — not by scrubbing filenames.Play any route from MIDI, tempo-locked and pitch-corrected to your project key and scale.
Key detection lets samples from totally different sources play in tune together — no manual retuning.One key fires your whole captured group as an instant stack.
Select a sample and slice it into tempo-synced chunks scattered back onto the map.
A fast way to turn one hit into a whole palette of rhythmic fragments.Per-lane sounds, with swing and nudge.
Trim, envelope, pitch and volume per sound, plus a chromatic pitch-tracked keyboard for any sphere.
Reverb, Degrade, Flair, Delay and a tempo-synced Granular engine — drag to reorder, with full parameter pages.
Paths, sequencer, effects, categories and settings, all saved together.
MIDI CC learn · scalable interface · built-in walkthrough
No two folders make the same map. No two paths make the same instrument. A few places to start:
Draw a path across only your melodic spheres for evolving arpeggios that stay in your song's scale.
Explode a vocal or pad, then draw a new path through the fragments for moving, atmospheric fills.
Lasso your kick, snare and hat spheres and build a drum pattern in the step sequencer from found sounds.
Capture a melodic group in Layer mode to turn any folder into a one-key chord instrument.
Short takes — each one is a folder dropped in and a path drawn through it. Headphones help.
A walkthrough from ADHD Plugins — the field, the paths, and the granular engine in motion.
It's entered in the KVR Developer Challenge 2026, where the community picks the winners. If it gave you something, a 30-second vote on KVR is the whole thanks we're after.
Yes — Pathfinder is a free release for the KVR Developer Challenge. No trial, no watermark, no account. Download it, keep it, use it in commercial work.
VST3 and Audio Unit, universal for Apple Silicon and Intel Macs, plus 64-bit Windows. The macOS installer is signed and notarized; the Windows installer is code-signed.
Pathfinder is built around your own material — drop any folder of audio onto it and it builds the field from that. It ships ready to scan whatever you drop in.
Pathfinder loads as an instrument, so add it on an instrument / software-instrument track, not an FX slot. On the latest installer it scans cleanly in Logic, Ableton, Reaper, FL Studio and more.
Vote for it in the KVR Developer Challenge 2026. You'll need a free KVR account, then open the challenge ballot and award Pathfinder your 5 points — your top pick out of the five entries you're allowed to rank. It takes 30 seconds and it's the single biggest thing that moves it up the rankings.